General[]
cmd
on OSX isctrl
on Windows and Linux.
cmd + e
Toggle Game/Editorcmd + p
Toggle Pausecmd + r
Reload levelcmd + s
Savecmd + z
Undocmd + b
Toggle bounding box displayz
Focus camera on selectionright click
Hold to pan cameramouse-wheel
Zoom in/outpage_up
Zoom inpage_down
Zoom outspace
Hold to switch to base editor+/-
faster/slower timescale0
set timescale to 1
Meta/Progress[]
cmd + shift + n
New game (starts persistency mode, erases progress and sets the user to "user")cmd + shift + x
End game (leaves persistency mode, erases progress and logs user out, no progress is saved from now on)cmd + shift + s
Save game (if user is "user", thus persistent mode is on)cmd + shift + l
Load game (sets user to "user" and load last checkpoint. Persistent mode is on)
Ginked[]
cmd + 1
Node Editorcmd + 2
Path Editorcmd + 3
Physics Editorcmd + 4
Force Editorcmd + 5
Animation Editorcmd + 5
Color Editorcmd + f
Findcmd + Shift + s
Show/Hide Scene Treecmd + Shift + l
Show/Hide Level Browsercmd + Shift + y
Show/Hide Layer Browsercmd + Shift + m
Show/Hide Material Browser ← HIDES THE GUI?cmd + Shift + t
Show/Hide Template Browsercmd + Shift + ;
Show/Hide Settings Browser
Layer Masking[]
cmd + Shift + h
Show/Hide All Layerscmd + Shift + o
Lock/Unlock All Layerscmd + Shift + x
Turn Parallax On/Off ← HIDES ALL BUT PARALLAX LAYERScmd + Shift + a
Show/Hide All Layers ← DOES NOTHINGcmd + Shift + u
Show/Hide UI Layers ← SHOWS ALL/NONE LAYERS
Node Editor[]
left click
Select nodeleft click + hold/drag
Move selected nodeshift + left
click Add/Remove node to/from selectionshift + left click + hold/drag
Move selected node along axisclick/drag selection
handles Scale nodeshift + selection
handles Scale node non-uniformalt + selection
handles Rotate nodeq + selection
handles Shear nodedouble click
Isolate nodeesc
Leave node isolation or clear selectionshift + esc
Clear selectioncmd + a
Select all nodes (warning: can be very time-consuming with many nodes)cmd + c
Copycmd + x
Cutcmd + v
Pastecmd + d
Duplicatecmd + g
Group selected nodescmd + shift + g
Ungroup selected nodebackspace/del
Delete selected node/scmd + shift + .
Center pivot to bounding boxcmd + alt + c
Copy color/material of selected nodecmd + alt + v
Paste color/material to selected node
Path Editor[]
left click + drag
Move path point/scmd + drag
Hold to switch off point snapping+/-
Add/remove path point/s after selected point/si
Hold and click on path to add a point (sometimes buggy)ctrl + a
Select all path pointsbackspace/del
Delete selected path pointcmd + k
Bake path pointsd
Hold to draw path ← WHAT?! INSANE! CRASHES THOUGHs
snaps all points of a path to their closest grid pointa
smoothes shapes by adding points ← CRASHES OFTENr
roughens path by removing second point ← DOESN'T STOP AT THREE POINTSz
zigzag every path point ← DOES SOME CRAZY WEIRD SHITcmd + t
Select all paths with owners that hold triggers ← COULDN'T FIGURE THIS ONE OUT
Physics Editor[]
alt
Hold to only grab a child node of a physical hierarchy
Force Editor[]
f
Hold to draw forces with same strengthalt
Hold and draw over existing forces to increase strengthalt + cmd
Hold and draw over existing forces to decrease strengthx
Hold and draw to erase forcesshift + zoom
Increase/decrease brush sizealt + zoom
Increase/decrease brush strengthcmd + zoom
Increase/decrease drawing forcem
Remove forces that overlap with level geometryn
Hold to change force visualisationa
Hold and draw to average forcesshift + a
Average all forces in level
Animation Editor[]
arrow keys
Move selection bars through tracks and frames+/-
Add/remove keyframes.click + drag
Select and move keyframesshift + click
Add keyframe to selectionshift + down/up/left/right arrow key
Add all keyframes below/above/left/right to selectioncmd + shift + left/right arrow key
Add all keyframes to the left/right to selection
Color Editor[]
None