Node

A Node the basing building block in Ginkgo.

It can contain Components which add functionality, and other child nodes, building a Node Hierarchy.

It has some Properties itself, the most important are:
 * name
 * position/rotation/scale to control transformation
 * layer used by its rendering components

You can select a node by clicking on it in the scene. Its bounding box will be coloured yellow if selected. Drag it around to change its position, drag its handles to scale, hold Alt and drag the handles to rotate. A node is always scaled and rotated around its Pivot if transformed via its handles.

You can also select a node by searching its name in the Finder.